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Devlog
Push The Payload (& Save The World)
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Devlog
It's over
August 08, 2019
by
Blackbeard Gameworks
I decided to cancel this project and release some of the files behind this project. Feel free to use my ideas, assets and stories on your project (except the logo) , just put this line in your credits...
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I know it's a letdown but...
August 08, 2019
by
Blackbeard Gameworks
... It seems like I've bitten more than I can chew. This was supposed to be a project for 2~4 person team, and doing this alone is getting me nowhere. I'm too stressed out. I'm too untalented for this...
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What's been done so far
July 29, 2019
by
Blackbeard Gameworks
Here's a list of things that have been implemented so far: Character animation Collision Keyboard controls Walls Arena backgrounds Fixed collision shape for character And this is what it currently loo...
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Hello world!
July 29, 2019
by
Blackbeard Gameworks
This was a project I had back in 2017, however... Since the accident I had which resulted in the loss of all the game concepts and prototypes I previously had, I went into about two years of hiatus. A...
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