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Devlog

  • Oops...
    December 12, 2019 by Blackbeard Gameworks
    Looks like I mistakenly compiled the binary with Debug option, making it impossible to run on retail systems. While I sort the problem out, I've included the debug libraries for the 2013 version. 2019... Continue reading
  • Visual C++ 2013 version added
    December 12, 2019 by Blackbeard Gameworks
    Since Visual C++ 2019 seems to be nonfunctional on some systems, I recompiled it using Visual C++ 2013. Hopefully more people can enjoy this game... Continue reading
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